Serious Fun is a look at the games conceived and created by architects, urban designers, artists, and game developers since the end of the 20th century.
Regarded as serious tools for architects and urban designers, the games are examined from both a game technical and an architectural critical point of view, with as much attention paid to the games themselves as it is to playing them, in particular to the space that players either receive or take for their personal, spontaneous, unexpected, and subversive moves and ideas.
Serious Fun concludes a trilogy about alternative forms of representation and communication in architecture and urban design.
nai010 publishers, 224pp, 22cm x 30cm, hardcover